[…]EA’s announced that it’s releasing the source code for a bunch of old C&C games and—here’s the bit where I, as a man who enjoys modding but is also very lazy, gets excited—adding Steam Workshop support to a few more.
The games getting a source code release are Command & Conquer (Tiberian Dawn), Red Alert, C&C Renegade, and C&C Generals and Zero Hour. They’re being released under the GPL license, meaning folks can mix, match, and redistribute them to their hearts’ content without EA lawyers smashing down the door. You can find them all on EA’s Github page.
As for the Steam Workshop? That’s getting switched on for C&C Renegade, C&C Generals and Zero Hour, C&C 3 Tiberium Wars and Kane’s Wrath, and C&C 4 Tiberium Twilight (they can’t all be winners). EA’s also gone and “updated all the Mission Editor and World Builder tools so you can publish maps directly to the Steam Workshop.”
Plus, it’s putting out a modding support pack that “contains the source Xml, Schema, Script, Shader and Map files for all the games that use the SAGE engine.”
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Robin Edgar
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